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DM26 — DM-26 Supreme God Arc Expansion Pack Vol.3 (Dragonic Wars)
60 cards · 2002–2011 (DM-01 – DM-39) · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Aqua Wavester■ When you put this creature into the battle zone, return all other non-multicolored creatures in the battle zone to their owners' hands. | Water | 7 | 2000 | CreatureLiquid People | 1/55 | |
| Variable Amon Dragon■ Double Breaker (This creature breaks 2 shields.) ■ Each of your multicolored creatures breaks 1 additional shield. | Fire | 7 | 8000 | CreatureArmored Dragon | 2/55 | |
| Zen, Transcendent God■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ Double Breaker ■ G-Link: To the right of Aku, Ultimate God (If you have a designated God in the battle zone, you may link this card to it. The linked Gods become 1 creature with the characteristics [power and abilities] of each God. When it leaves the battle zone, choose one of the two cards.) ■ While linked, this creature has "Quadruple Breaker" and untaps at the end of your turn. (A creature with "Quadruple Breaker" breaks 4 shields.) | Light/Nature | 7 | 8000 | CreatureGod | 3/55 | |
| Crimson Mega Dragoon■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, destroy all creatures that have "Blocker." | Darkness/Fire | 7 | 5000 | CreatureTyranno Drake | 4/55 | |
| Paradox, Gaia's Abyss■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, you may discard 2 cards from your hand. If you don't, return this creature to your hand. ■ When this creature is destroyed, draw 4 cards. ■ W-Breaker (This creature breaks 2 shields.) | Water/Darkness/Nature | 4 | 6000 | CreatureLost Crusader | 5/55 | |
| Diamond Sword■ This turn, all effects that prevent your creatures from attacking players are ignored. (Summoning sickness and effects such as "This creature can't attack" or "This creature can't attack players" are ignored. However, creatures can't attack creatures because of this effect.) | Light | 3 | Spell | 6/55 | ||
| Surf Totem■ Your nature creatures can't be blocked by creatures that have less power than them. ■ W-Breaker (This creature breaks 2 shields.) | Nature | 6 | 6000 | CreatureMystery Totem | 7/55 | |
| Prodigy, the Finest God■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ At the end of your turn, you may untap all of your creatures that have "Blocker" in the battle zone. ■ G-Link: To the right of Orbital, the Supreme God or Chemical, God of Sublimity. (If you have the specified God in the battle zone, you may link this card to it. Linked Gods become 1 creature with the characteristics (power and abilities) of each God. When it leaves the battle zone, choose 1 of the cards.) ■ While this creature is linked, when one of your creatures that has "Blocker" would be destroyed, you may return it to your hand instead of putting it into your graveyard. | Light/Water | 5 | 5000 | CreatureGod | 8/55 | |
| Icaros, Holy Gaia■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on 1 of your multicolored creatures. ■ Crew Breaker: Multicolored creature (This creature breaks 1 additional shield for each of your other multicolored creatures in the battle zone.) ■ This creature gets "Power Attacker +5000" for each of your multicolored creatures in the battle zone. | Light/Fire | 7 | 6000 | Evolution CreatureMecha Del Sol/Lost Crusader | 9/55 | |
| Chemical, God of Sublimity■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, you may draw 2 cards. If you do, discard 1 card from your hand. ■ G-Link: To the left of Underworld, the Greatest God or Prodigy, the Finest God. (If you have the specified God in the battle zone, you may link this card to it. Linked Gods become 1 creature with the characteristics (power and abilities) of each God. When it leaves the battle zone, choose 1 of the cards.) ■ While this creature is linked, it has "W-Breaker". | Water/Darkness | 5 | 5000 | CreatureGod | 10/55 | |
| Great Reversal of Reality and Death■ When you put this card into your mana zone, tap it. ■ Shield Trigger ■ Destroy 1 of your opponent's creatures. Then choose 1 creature in your opponent's graveyard. Your opponent puts it into the battle zone. | Water/Darkness | 4 | Spell | 11/55 | ||
| Reward of Punching and Slapping■ When you put this card into your mana zone, put it there tapped. ■ Shield Trigger ■ At the end of this turn, you may draw 1 card for each tapped creature in the battle zone. | Water/Fire | 3 | Spell | 12/55 | ||
| Jack Valdy, the Everlasting■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on one of your multicolored creatures. ■ When you put this creature into the battle zone, destroy one of your opponent's non-multicolored creatures that costs 5 or less in the battle zone, or choose one of your opponent's non-multicolored Cross Gears that costs 5 or less in the battle zone and put it into its owner's graveyard. ■ Double Breaker (This creature breaks 2 shields.) | Darkness/Fire | 4 | 7000 | Evolution CreatureSpirit Quartz | 13/55 | |
| Orbital, the Supreme God■ When you put this card into your mana zone, put it there tapped. ■ W-Breaker (This creature breaks 2 shields.) ■ When this creature attacks, your opponent chooses 1 card from their hand and discards it. ■ G-Link: To the left of Underworld, the Greatest God or Prodigy, the Finest God. (If you have the specified God in the battle zone, you may link this card to it. Linked Gods become 1 creature with the characteristics (power and abilities) of each God. When it leaves the battle zone, choose 1 of the cards.) ■ While this creature is linked, it has "T-Breaker". | Darkness/Fire | 6 | 6000 | CreatureGod | 14/55 | |
| Underworld, the Greatest God■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, you may return 1 God from your mana zone to your hand. ■ G-Link: To the right of Orbital, the Supreme God or Chemical, God of Sublimity. (If you have the specified God in the battle zone, you may link this card to it. Linked Gods become 1 creature with the characteristics (power and abilities) of each God. When it leaves the battle zone, choose 1 of the cards.) ■ While this creature is linked, when it wins a battle, you may untap it. | Fire/Nature | 4 | 3000 | CreatureGod | 15/55 | |
| Mist Gias, Gaia's Swordcerer■ When you put this card into your mana zone, put it there tapped. ■ Whenever a multicolored spell is cast, or another multicolored creature is put into the battle zone, you may draw a card. | Light/Water/Darkness | 6 | 4000 | CreatureLost Crusader | 16/55 | |
| Hundred Eyes, Secret Spirit Treasure■ When you put this card into your mana zone, put it there tapped. ■ Shield Trigger ■ When you put this creature into the battle zone, discard your entire hand. If you didn't discard any cards this way, destroy this creature. ■ W-Breaker (This creature breaks 2 shields.) | Light/Darkness/Nature | 5 | 8000 | CreatureArc Seraphim/Pandora Box | 17/55 | |
| Daikazan, Brave King Totem■ When you put this card into your mana zone, put it there tapped. ■ At the start of your turn, you may tap 3 cards in your mana zone. If all the tapped cards are light cards, untap this creature at the end of that turn. If they are all fire cards, this creature can attack untapped creatures that turn. If they are all nature cards, this creature gets +4000 power that turn. | Light/Fire/Nature | 3 | 3000 | CreatureGreat Mechaoh/Humanoid/Mystery Totem | 18/55 | |
| Rocaperissors, Gaia's Magician■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, play rock-paper-scissors with your opponent. If you win, you may draw up to 3 cards. If you lose, discard 1 card from your hand. | Water/Darkness/Fire | 5 | 1000 | CreatureLost Crusader | 19/55 | |
| Albatross, Spirit Wing Treasure■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, you may choose up to 2 creatures with a total cost of 5 or less from your graveyard and put them into the battle zone. They get "Speed Attacker" that turn. (A creature with "Speed Attacker" doesn't get summoning sickness.) | Darkness/Fire/Nature | 6 | 3000 | CreaturePandora Box/Xenoparts/Beast Folk | 20/55 | |
| Murmur, Vizier of Formation■ Blocker ■ This creature can't attack your opponent. ■ All of your other creatures in the battle zone that have "Blocker" get +3000 power. | Light | 2 | 2000 | CreatureInitiate | 21/55 | |
| Concentric Battler, the Great Conductor■ When you put this card into your mana zone, put it there tapped. ■ O-Drive - 1 light and 1 water: (When you summon this, you may tap an additional 1 light card and 1 water card in your mana zone. If you do, it gets the following ability.) This turn, all of your light creatures and water creatures in the battle zone get +1000 power for each tapped card in your opponent's mana zone. | Light/Water | 2 | 1000 | CreatureGreat Mechaoh | 22/55 | |
| Kelbirem, the Deathknight Puppet■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, all tapped creatures in the battle zone get -3000 power this turn. (A creature with 0 or less power is destroyed.) ■ W-Breaker (This creature breaks 2 shields.) | Light/Darkness | 7 | 6000 | CreatureArc Seraphim/Death Puppet | 23/55 | |
| Drill Rex, Soul Weapon Knight■ When you put this card into your mana zone, put it there tapped. ■ Speed Attacker (This creature doesn't get summoning sickness.) ■ Power Attacker +3000 (While attacking, this creature gets +3000 power.) ■ At the end of your turn, you may untap this creature. | Light/Fire | 5 | 2000 | CreatureXenoparts/Arc Seraphim | 24/55 | |
| Toby Gongon, Guardian Faerie■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ This creature can't attack players. ■ Whenever you put a card into your mana zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. | Light/Nature | 5 | 2500 | CreatureGuardian/Snow Faerie | 25/55 | |
| Shallot, Knight of Valor■ When you put this card into your mana zone, put it there tapped. ■ O-Drive - 1 light and 1 nature: (When you summon this, you may tap an additional 1 light card and 1 nature card in your mana zone. If you do, it gets the following ability.) This turn, whenever one of your cards would be put into your graveyard from your hand or the battle zone, you may put it into your mana zone instead. | Light/Nature | 2 | 1000 | CreatureArc Seraphim/Wild Veggies | 26/55 | |
| Beautician, Viral Lord of Fear■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ This creature can't attack. ■ O-Drive - Water x1 and Darkness x1: (When you summon this creature, you may also tap 1 water card and 1 darkness card in your mana zone. If you do, it gets the following ability.) Your opponent discards a card from their hand, then you may draw a card. | Water/Darkness | 2 | 1000 | CreatureCyber Virus/Dark Lord | 27/55 | |
| Soul Dorji, Supreme Lord of the Sea■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on 1 of your multicolored creatures. ■ You may summon this creature from your mana zone. ■ T-Breaker (This creature breaks 3 shields.) | Water/Nature | 9 | 12000 | Evolution CreaturePoseidia Dragon/Earth Dragon | 28/55 | |
| The Provoking Elder's Flaming Earthquakes■ When you put this card into your mana zone, put it there tapped. ■ Your opponent may choose 2 cards from their mana zone and put them into their graveyard. If they don't, destroy 1 of your opponent's creatures in the battle zone. ■ O-Drive - 1 darkness and 1 fire: (When you cast this, you may tap an additional 1 darkness card and 1 fire card in your mana zone. If you do, it gets the following ability.) Your opponent chooses 1 of their shields for each card put into the graveyard this way, and puts them into their graveyard. | Darkness/Fire | 5 | Spell | 29/55 | ||
| Amdul, the Powerful Lightning Flame■ When you put this card into your mana zone, put it there tapped. ■ Triple Breaker (This creature breaks 3 shields.) | Fire/Nature | 8 | 13000 | CreatureArmored Wyvern/Giant | 30/55 | |
| Lion Arms, Mobile Cyber-Beast■ When you put this card into your mana zone, put it there tapped. ■ W-Breaker (This creature breaks 2 shields.) ■ O-Drive - 1 fire and 1 nature: (When you summon this, you may tap an additional 1 fire card and 1 nature card in your mana zone. If you do, it gets the following ability.) When you put this creature into the battle zone, all of your creatures in the battle zone get +2000 power and "W-Breaker" that turn. | Fire/Nature | 6 | 8000 | CreatureArmaroid/Horn Beast | 31/55 | |
| Turquoise Kraken, Holy Machine■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ This creature can't attack players. ■ At the end of your turn, you may untap this creature. | Light/Water/Darkness | 6 | 9000 | CreatureGuardian/Merfolk/Tyranno Drake | 32/55 | |
| Nyokitaris, Viral Tree Spirit■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, you may do one of the following: choose up to 2 of your opponent's creatures in the battle zone and tap them; or choose up to 2 of your opponent's creatures in the battle zone and return them to their owners' hands; or search your deck for up to 2 creatures with cost 3 or less, show them to your opponent, put them into your hand, then shuffle your deck. | Light/Water/Nature | 6 | 5500 | CreatureGreat Mechaoh/Cyber Virus/Mystery Totem | 33/55 | |
| Persistent Prison of Gaia■ When you put this card into your mana zone, put it in tapped. ■ Choose 1 of your opponent's creatures in the battle zone and return it to its owner's hand. Then choose 1 card from your opponent's hand without looking and have them discard it. If the discarded card has the same name as the creature that was returned to hand, choose 1 of your opponent's shields and put it into its owner's graveyard. | Water/Darkness/Fire | 5 | Spell | 34/55 | ||
| Torierre, Armament Faerie■ When you put this card into your mana zone, put it there tapped. ■ When this creature attacks, you may tap 1 each of untapped darkness, fire and nature cards in your mana zone. If you do, each player chooses 1 of their shields and puts it into its owner's mana zone. | Darkness/Fire/Nature | 3 | 1000 | CreatureTyranno Drake/Xenoparts/Snow Faerie | 35/55 | |
| Remember, Evil Fortress Treasure■ All of your darkness creatures have "Slayer". (When a creature with "Slayer" battles, destroy the opposing creature after the battle.) | Darkness | 5 | 4000 | CreaturePandora Box | 36/55 | |
| Peru Pere, Viral Guardian■ When you put this card into your mana zone, tap it. ■ Shield Trigger ■ Blocker ■ This creature can't attack your opponent. ■ When this creature would be destroyed, return it to your hand instead of putting it into your graveyard. | Light/Water | 5 | 2500 | CreatureGuardian/Cyber Virus | 37/55 | |
| El Kaiou, Spirit Mecha King■ When you put this card into your mana zone, put it there tapped. ■ Blocker ■ This creature can't attack your opponent. | Light/Water | 2 | 4500 | CreatureArc Seraphim/Great Mechaoh | 38/55 | |
| Happy-go-lucky Strike■ When you put this card into your mana zone, put it there tapped. ■ Look at 1 of your shields. You may put that card into your hand. If you do, add the top card of your deck to your shields face down. (You can't use the "Shield Trigger" ability of a shield put into your hand this way.) If you didn't put that card into your hand, draw a card. | Light/Water | 2 | Spell | 39/55 | ||
| Bega, Vizier of Shadow■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, add the top card of your deck to your shields face down. Then choose a card in your opponent's hand without looking and have them discard it. | Light/Darkness | 5 | 2000 | CreatureInitiate/Ghost | 40/55 | |
| Eagle Cargo, Guardian Treasure■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, choose 1 of your opponent's creatures in the battle zone and tap it, or return 1 other creature from your graveyard to your hand. | Light/Darkness | 3 | 2000 | CreatureGuardian/Pandora Box | 41/55 | |
| Jet R.E, Brave Vizier■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, add the top card of your deck to your shields face down. Then destroy 1 of your opponent's creatures that has "Blocker". | Light/Fire | 5 | 2000 | CreatureInitiate/Humanoid | 42/55 | |
| Beetleda, Armored Insect Mecha King■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, choose 1 of your opponent's creatures in the battle zone and tap it, or discard your entire hand and draw that many cards. | Light/Fire | 3 | 2500 | CreatureGreat Mechaoh/Vehicle Bee | 43/55 | |
| Fuuma Harisenmon■ When you put this card into your mana zone, tap it. ■ This creature can't be blocked. | Water/Darkness | 2 | 2000 | CreatureGrand Devil | 44/55 | |
| Magnas, Electro-Knight■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, look at 1 of your opponent's shields. Then destroy 1 of your opponent's creatures that has "Blocker". | Water/Fire | 5 | 2000 | CreatureLiquid People/Humanoid | 45/55 | |
| Antoinette, Battle Dragon Beautiful Princess■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, choose 1 of your opponent's creatures in the battle zone and return it to its owner's hand, or discard your entire hand and draw that many cards. | Water/Fire | 3 | 2000 | CreatureSplash Queen/Tyranno Drake | 46/55 | |
| Splash Axe, the Aqua Savage■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, look at 1 of your opponent's shields. Then put the top card of your deck into your mana zone. | Water/Nature | 5 | 2000 | CreatureLiquid People/Beast Folk | 47/55 | |
| Fuuma Bariel, Armored Insect■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, choose 1 of your opponent's creatures in the battle zone and return it to its owner's hand, or search your deck for 1 creature with cost 3 or less, show it to your opponent, put it into your hand, then shuffle your deck. | Water/Nature | 4 | 3000 | CreatureGrand Devil/Giant Insect | 48/55 | |
| The Door of Miracle and Mystery■ When you put this card into your mana zone, tap it. ■ Shield Trigger ■ Reveal the top 4 cards of your deck. Your opponent chooses a non-evolution creature from among them and you put it into the battle zone. Put the rest on the bottom of your deck in any order. | Water/Nature | 5 | Spell | 49/55 | ||
| Present of Curses and Horror■ When you put this card into your mana zone, put it there tapped. ■ Shield Trigger ■ Destroy 1 of your creatures with power 5000 or less. If you do, destroy 1 of your opponent's creatures with power 5000 or less. | Darkness/Fire | 2 | Spell | 50/55 | ||
| Triple Mouth, Decaying Savage■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then choose a card in your opponent's hand without looking and have them discard it. | Darkness/Nature | 5 | 2000 | CreatureGhost/Beast Folk | 51/55 | |
| Angler Grape, Brave of the Deep Currant■ When you put this card into your mana zone, put it there tapped. ■ When this creature is destroyed, return 1 of your other creatures from your graveyard to your hand, or search your deck for 1 creature with cost 3 or less, show it to your opponent, put it into your hand, then shuffle your deck. | Darkness/Nature | 4 | 3000 | CreatureDeep Marine/Wild Veggies | 52/55 | |
| Bisecting Skullcedony■ When you put this card into your mana zone, put it there tapped. ■ Slayer (When this creature battles, destroy the opposing creature after the battle.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard. | Darkness/Nature | 3 | 2000 | CreatureSpirit Quartz | 53/55 | |
| Animabelgis, Fuuma Savage■ When you put this card into your mana zone, put it there tapped. ■ When you put this creature into the battle zone, choose 1 of your creatures in the battle zone. That turn, that creature breaks 1 additional shield. | Darkness/Nature | 2 | 1000 | CreatureGrand Devil/Beast Folk | 54/55 | |
| Last Momotaro, Mobile Brave■ When you put this card into your mana zone, put it there tapped. ■ When this creature attacks, you may have it get "W-Breaker" until the end of that attack. If you do, destroy this creature after that attack. | Fire/Nature | 3 | 3000 | CreatureArmaroid/Wild Veggies | 55/55 | |
| Ballom Emperor, Lord of Demons■ Evolution - Put on one of your Demon Commands. ■ When you put this creature into the battle zone, destroy all non-darkness creatures. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 7 | 9000 | Evolution CreatureDemon Command | S1/S5 | |
| Bolshack Yamato Dragon■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ While attacking, this creature gets +1000 power for each fire card in your graveyard. ■ Double Breaker ■ When you destroy one of your opponent's creatures with power 6000 or less by the ability of Bolmeteus Musha Dragon, destroy one of your opponent's creatures with power 12000 or less instead. | Fire | 6 | 6000 | CreatureArmored Dragon | S2/S5 | |
| King Alcadeias, Holy Gaia■ When you put this card into your mana zone, put it there tapped. ■ Evolution - Put on 1 of your multicolored creatures. ■ W-Breaker (This creature breaks 2 shields.) ■ Whenever your opponent would put a non-multicolored creature into the battle zone, it is put into the graveyard instead. | Light/Darkness | 7 | 9000 | Evolution CreatureAngel Command/Lost Crusader | S3/S5 | |
| Aku, Ultimate God■ When you put this card into your mana zone, put it there tapped. ■ Double Breaker (This creature breaks 2 shields.) ■ When one of your Gods would be destroyed, you may return that God to your hand instead of putting it into your graveyard. ■ G-Link: To the left of Zen, Transcendent God. ■ Whenever this creature attacks while linked, you may destroy one of your opponent's creatures. | Water/Darkness | 7 | 9000 | CreatureGod | S4/S5 | |
| Kirin Legacy, the Twin Meteor■ When you put this card into your mana zone, put it there tapped. ■ Vortex Evolution - Put on 2 of your multicolored creatures. ■ Meteorburn - Whenever you summon a non-evolution multicolored creature, you may put 1 card under this creature into your graveyard. If you do, search your deck. You may put 1 creature with the same name as the creature put into the graveyard into the battle zone. Then shuffle your deck. ■ W-Breaker (This creature breaks 2 shields.) | Water/Fire/Nature | 5 | 12000 | Evolution Creature (Evolution V)Phoenix | S5/S5 |