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PROMOY25
78 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Dogiragon Buster, Blue Leader■ Revolution Change: Fire or nature Dragon with cost 5 or more (When one of your designated creatures attacks, you may swap that creature with this creature in your hand.) ■ T-Breaker (This creature breaks 3 shields.) ■ Give all of your multicolored creatures "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ Final Revolution: When this creature enters the battle zone by "Revolution Change," if you haven't used another "Final Revolution" this turn, put any number of non-evolution multicolored creatures from your hand or mana zone into the battle zone so that their total cost is 6 or less. | Fire/Nature | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | DMPROMOY25 P2/Y25 | |
| Codemiracle Onimaru "Period"■ If your opponent has a multicolored card in their mana zone, this creature's summoning cost is reduced by 3. ■ Speed Attacker ■ Double Breaker ■ During your turn, this creature gets +4000 power. ■ When this creature enters the battle zone, you may choose one of your opponent's creatures. Have the chosen creature and this creature battle. ■ When one of your creatures wins a battle, you may draw a card. | Fire | 6 | 6000+ | CreatureRed Command Dragon/Unknown | DMPROMOY25 P7/Y25 | |
| Vamilia Barrel, Maid Doll■ Blocker ■ When this creature enters the battle zone, choose one of your opponent's elements and return it to its owner's hand. Then choose a card from your opponent's hand without looking and discard it. ■ Hyper Mode: Tap one of your other creatures. | Water/Darkness | 3 | 3000 | CreatureDeath Puppet/Chokakaju | DMPROMOY25 P8/Y25 | |
| Queen and Kabochauchau■ This creature can't attack. ■ When an opponent's creature with cost greater than the number of cards in your opponent's mana zone would enter the battle zone, put it into its owner's mana zone instead. | Nature | 2 | 12000 | CreatureGransect | DMPROMOY25 P9/Y25 | |
| Maestro Link Hole■ Sympathy: Opponent's creatures (This spell costs 1 less to cast for each of your opponent's creatures, but its cost can't become 0 or less.) ■ Choose 1 of the following. > Dimension-Jump Summon 6 (You may summon 1 creature with cost 6 or less, all of whose civilizations are in your mana zone, from your Hyperspatial Zone as if you had paid its cost.) > Destroy all your opponent's creatures with power 5000 or less. | Fire | 7 | Spell | DMPROMOY25 P10/Y25 | ||
| Oneon Faerie■ {GS} G-Strike ■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Your opponent can cast only one spell each turn. If this is an evolution creature, your opponent can put only one creature into the battle zone each turn. | Light | 2 | 2500 | NEO CreatureGiant Snow Faerie | DMPROMOY25 P11/Y25 | |
| Huge Blueprint■ Reveal the top 4 cards of your deck. Add all creatures with cost 7 or more from among them to your hand, and put the rest on the bottom of your deck in any order. | Nature | 2 | Spell | DMPROMOY25 P12/Y25 | ||
| Rudo Thana■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, draw a card. Then return all of your opponent's creatures with cost equal to or less than the number of cards in your hand to their owner's hand. | Water | 7 | 5000 | CreatureCyber Command Dragon | DMPROMOY25 P13/Y25 | |
| Gyaia, Ground Seal Dragon■ Quattro Breaker ■ Whenever an opponent's creature with an ability that starts with "When this creature enters the battle zone" would enter the battle zone, your opponent puts that creature into their mana zone instead. ■ During your turn, you may summon a creature from your mana zone. | Nature | 9 | 18000 | CreatureGaia Command Dragon/Bokken Kingdom | DMPROMOY25 P14/Y25 | |
| Bolshack Dragon■ Double Breaker ■ While attacking, this creature gets +1000 power for each fire card in your graveyard. | Fire | 6 | 6000+ | CreatureArmored Dragon | DMPROMOY25 P15/Y25 | |
| Alcadeias, Lord of Spirits■ Evolution: Put on top of 1 Angel Command creature. ■ W-Breaker ■ All players can't cast non-Light spells. | Light | 6 | 12500 | Evolution CreatureAngel Command | DMPROMOY25 P16/Y25 | |
| Ballom, Master of Death■ Evolution: Put on top of 1 Demon Command creature. ■ W-Breaker ■ When this creature enters the battle zone, destroy all non-Darkness creatures. | Darkness | 8 | 12000 | Evolution CreatureDemon Command | DMPROMOY25 P17/Y25 | |
| Bolmeteus White Dragon■ Double Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand. | Fire | 7 | 7000 | CreatureArmored Dragon | DMPROMOY25 P18/Y25 | |
| Emperor Kiriko■ Evolution: Put on top of 1 Cyber creature or Origin creature. ■ T-Breaker ■ When this creature enters the battle zone, put all your other creatures at the bottom of your deck in any order. Then reveal cards from the top of your deck until 3 non-evolution creatures are revealed. Put those 3 into the battle zone and shuffle your deck. | Water | 8 | 13000 | Evolution CreatureCyber Lord/Origin | DMPROMOY25 P19/Y25 | |
| Abyssbell = Jashin Emperor■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ W-Breaker (This creature breaks 2 shields.) ■ Each Abyss creature in your graveyard gets "Abyss Rush." (You may summon a creature with "Abyss Rush" from your graveyard. If you do, that creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn.) ■ When this creature would leave the battle zone, you may discard 2 cards from your hand instead. ■ The summoning cost of creatures in your graveyard is reduced by 2. However, it can't be reduced below 0. | Darkness | 4 | 7000 | CreatureAbyss Royale | DMPROMOY25 P20/Y25 | |
| Bolshack Dream Dragon■ If you have 4 or more Dragon cards in your mana zone, this creature's summoning cost is reduced by 3. ■ Speed Attacker ■ W-Breaker ■ Once each turn, when one of your Dragons enters the battle zone, you may choose one of your opponent's creatures and tap it. ■ Whenever this creature attacks, turn the top card of your deck face up. If it's a Dragon, put it into the battle zone. Otherwise, put it into your graveyard. | Light/Fire/Nature | 7 | 11000 | CreatureArmored Dragon | DMPROMOY25 P21/Y25 | |
| Mildias, Heavenly Hues Elemental■ Blocker ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then you may choose 1 of your opponent's elements and return it to its owner's hand. | Light/Water/Nature | 3 | 4500 | CreatureAngel Command | DMPROMOY25 P22/Y25 | |
| Worldballom, Demon World■ Super Infinite Evolution: Put on 1 or more of your Demon Command creatures. ■ World Breaker (This creature breaks all of your opponent's shields.) ■ When this creature enters the battle zone, if it evolved on 3 or more cards, your opponent discards their entire hand. If it evolved on 5 or more cards, until the start of your next turn, the mana number of all cards in your opponent's mana zone becomes 0. ■ Whenever this creature attacks, choose a civilization and destroy all of your opponent's Elements of that civilization. | Light/Water/Darkness/Fire/Nature | 8 | 15000 | Evolution CreatureDemon Command | DMPROMOY25 P23/Y25 | |
| Bolmeteus Energy, Flame of Memory / Bolmeteus Guard■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters or leaves the battle zone, draw a card. | Light/Water | 3 | 4000 | CreatureMillion Flame | DMPROMOY25 P24/Y25 | |
| Izanagiterasu, Great King of Blue Wolves■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, look at the top 5 cards of your deck. Put 1 of them into your hand and put the rest on the bottom of your deck in any order. Then you may cast a spell with cost 3 or less from your hand for no cost. | Water | 4 | 3000 | CreatureKnight/Origin/Poseidia Dragon | DMPROMOY25 P25/Y25 | |
| Jazzy Blood, Wicked Dragon■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then return 1 creature from your graveyard to your hand. Choose 1 of your opponent's creatures with cost equal to or less than that creature's and destroy it. If this is an evolution creature, give all your creatures "Speed Attacker," and they can't be blocked. | Water/Darkness/Fire | 4 | 6000 | G-NEO CreatureAbyss Dragon | DMPROMOY25 P26/Y25 | |
| Just In You■ Sibyl Count 2: If this spell is in your shield zone and you have a total of 2 or more Darkness creatures or Tamaseeds, this spell gets "Shield Trigger." ■ Put the top 4 cards of your deck into your graveyard. Then put 1 Abyss with cost 4 or less from your graveyard into the battle zone. | Darkness | 3 | Spell | DMPROMOY25 P27/Y25 | ||
| Überdragon Valkyrias■ Evolution: Put this on one Armored Dragon creature. ■ T-Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, you may put a non-evolution Dragon creature from your mana zone into the battle zone. | Fire | 9 | 13000 | Evolution CreatureArmored Dragon | DMPROMOY25 P28/Y25 | |
| Battle Dragon Knight Apollonus Dragoon■ Speed Attacker ■ During your turn, when one of your opponent's creatures becomes tapped, destroy that creature. ■ Z-Rush (When a shield leaves, until the start of your next turn, this creature's Hyper Mode is released.) | Fire | 4 | 4000 | CreatureArmored Dragon/Tyranno Drake/Chokakaju | DMPROMOY25 P29/Y25 | |
| Sky Castle of Creation White Neowave■ (When a G-Castle is used, it is turned face up and put into a shield. When this card would leave your shield zone face up, put it into your graveyard instead.) ■ When this G-Castle is put face up into your shield zone, or at the start of your turn, draw a card. Then you may put a creature with cost 4 or less from your hand into the battle zone. | Light/Water | 5 | G-Castle | DMPROMOY25 P30/Y25 | ||
| Shinigami's Shadow Escape Deathproof■ Ura Ninja Strike 2 (Darkness) (When an opponent's creature attacks or blocks, if you have 2 or more cards in your mana zone including a Darkness civilization card, and you haven't used "Ninja Strike" during this attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters, this turn, give "Slayer" to one of your creatures. This turn, when that creature is destroyed, you draw 2 cards. (When a creature with "Slayer" battles, after the battle, destroy the opponent's creature.) | Darkness | 2 | 3000 | CreatureGhost/Origin/Shinobi | DMPROMOY25 P31/Y25 | |
| Non-God N Kiki■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature becomes tapped, you may draw a card. ■ Z-Rush (When a shield leaves, until the start of your next turn, this creature's Hyper Mode is released.) | Water | 2 | 2000 | CreatureGod/Chokakaju | DMPROMOY25 P32/Y25 | |
| Guard Life■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Choose a creature. This turn, that creature gets +6000 power and can't attack your opponent. ■ Put the top card of your deck into your mana zone. | Nature | 3 | Spell | DMPROMOY25 P33/Y25 | ||
| En Gorghini, Goldangel■ Hyper Energy (When you summon this creature, you may tap any number of your creatures that have different costs. For each creature tapped this way, this creature costs 2 less to summon. It can't cost less than 0.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone or attacks, you may choose 1 of your other creatures. Until the start of your next turn, that creature can't leave the battle zone. | Light | 5 | 6000 | CreatureMecha Angel Command | DMPROMOY25 P34/Y25 | |
| Counterattack Skysword■ Shield Trigger ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures and put it into its owner's mana zone. Then you may put a creature with cost less than the number of cards in your mana zone from your mana zone into the battle zone. | Nature | 10 | 5000 | CreatureBeast Folk | DMPROMOY25 P35/Y25 | |
| Undersea Research Institute, Natural Disaster of D■ When this D2 Field enters the battle zone, draw a card. ■ Your evolution creatures can't be blocked. ■ Your opponent's evolution creatures can't attack the turn they enter the battle zone. ■ (When another D2 Field enters the battle zone, destroy this D2 Field.) | Water | 2 | D2 Field | DMPROMOY25 P36/Y25 | ||
| FORBIDDEN SUNRISE ~Dawn of the Forbidden~■ When this Field enters, put 4 seals on it. ■ Reduce the summon cost of your darkness or fire Command creatures and creatures with "Forbidden" in their name by 2. However, the cost can't be reduced below 0. ■ Forbidden Explosion: When all seals leave this Field, shuffle it into your deck. Then return one card from your graveyard to your hand. (To seal a card, put the top card of your deck face down on top of it. When a Command enters, its owner puts one seal from one of their cards with the same civilization as that Command into the graveyard.) | Darkness/Fire | 2 | Forbidden Field | DMPROMOY25 P37/Y25 | ||
| Falsified Flame Volmeteus Hack■ Your opponent's creatures can't enter the battle zone from anywhere other than your opponent's hand. ■ Z-Rush (When a shield leaves, until the start of your next turn, this creature's Hyper Mode is released.) | Water | 2 | 2000 | CreatureMillion Flame/Chokakaju | DMPROMOY25 P38/Y25 | |
| Faerie Re:Life■ G-Strike (When this card is put into your hand from your shield zone, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | DMPROMOY25 P40/Y25 | ||
| Earthquake■ Tap any number of cards in your mana zone. ■ Destroy all creatures without "Flying" that have power equal to or less than 1000 times the number of cards you tapped this way. ■ For every 4 cards tapped this way, each player breaks 1 of their own shields. | Fire | 1 | Spell | DMPROMOY25 P44/Y25 | ||
| Michelangelo, Hot-Blooded Beautiful Blade■ Revolution Change: light or water creature with power 4000 or more (When one of your chosen creatures attacks, you may swap it with this creature in your hand.) ■ Blocker ■ W-Breaker ■ When this creature enters, you may turn the top card of your deck into a shield face up. Then, for each of your face-up shields, you may draw a card. | Light/Water | 6 | 9500 | CreatureOutrage Command MAX/Revolutionary Army/Hamukatsu Corps | DMPROMOY25 P45/Y25 | |
| Blackout, ZERO's Revolution■ Revolution Change: darkness creature (When one of your chosen creatures attacks, you may swap it with this creature in your hand.) ■ Slayer (When this creature battles, destroy the opposing creature after the battle.) ■ When this creature enters, put the top 3 cards of your deck into the graveyard. Then return one creature from your graveyard to your hand. | Darkness | 4 | 4000 | CreatureSonic Command/Initials W | DMPROMOY25 P46/Y25 | |
| FORBIDDEN RAGE ~Wrath of the Forbidden~■ S-Trigger (When you add this card from your shield zone to your hand, you may execute it immediately without paying its cost.) ■ This turn, one of your creatures gets +4000 power. Then you may choose one of your opponent's creatures. Battle those two creatures. | Fire | 2 | Spell | DMPROMOY25 P47/Y25 | ||
| Roses Tune, Ultimate Wisdom Secret Art■ Attack Chance: water creature with power 4000 or more (When one of your chosen creatures attacks, you may execute this card without paying its cost.) ■ Draw 3 cards, then put 2 cards from your hand on top of your deck in any order. ■ Recycle [ww04] (You may cast this spell from your graveyard by paying its "Recycle" cost. After casting it this way, put it on the bottom of your deck instead of the graveyard.) | Water | 3 | Spell | DMPROMOY25 P48/Y25 | ||
| Polligon Jones, Adventure Faerie■ At the end of your turn, if this creature broke a shield this turn, return this creature to your hand. | Nature | 2 | 4000 | CreatureSnow Faerie/Hunter | DMPROMOY25 P49/Y25 | |
| Boost, Misfortune Demon 33■ When this creature enters the battle zone from your hand, you may choose 1 other creature and destroy it. If you do, the owner of that creature puts 1 creature with the same name as it from their graveyard into the battle zone. | Darkness | 3 | 3000 | CreatureMafi Gang | DMPROMOY25 P50/Y25 | |
| DARK MEMORY CONTAINER■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ When this creature enters the battle zone, draw 2 cards. ■ When a card is put into your shield zone, you may put this creature from your graveyard into the battle zone. | Light/Water/Darkness | 5 | 5500 | Creature???/Steam Knight | DMPROMOY25 P51/Y25 | |
| Goten! Ginga MAX■ Shield Trigger (When you put this card into your hand from your shield zone, you may perform it immediately without paying its cost.) ■ Choose 1 of the following. If you have both a Light and a Water creature, you may choose both. ▶ Put 1 card from your hand into your shield zone face up as a shield. ▶ Choose 1 of your opponent's creatures and return it to its owner's hand. | Light/Water | 4 | SpellTeam Ginga | DMPROMOY25 P52/Y25 | ||
| Bolshack Superhero / Super Hero Time■ W-Breaker ■ When this creature enters the battle zone, destroy all non-Psychic creatures with power 3000 or less. Then destroy all Psychic creatures with power 5000 or less. | Fire | 6 | 6000 | CreatureArmored Dragon/Hunter | DMPROMOY25 P53/Y25 | |
| Shikumi of the Shadow World■ S-Trigger ■ Put the top 3 cards of your deck into your graveyard. ■ You may put one creature with cost 3 or less from your hand or graveyard into the battle zone. Until the start of your next turn, give that creature "Blocker." | Light/Darkness | 4 | SpellMoonlight Kingdom | DMPROMOY25 P54/Y25 | ||
| Heaven's Gate■ S-Trigger ■ Put up to 2 light non-evolution creatures with "Blocker" from your hand into the battle zone. | Light | 6 | Spell | DMPROMOY25 P56/Y25 | ||
| Goukai! Kirifuda MAX■ Shield Trigger ■ Choose 1 of the following. If you have both a Fire and a Nature creature, you may choose both. ▶ Choose up to 2 of your opponent's creatures so that their total cost is 6 or less, and destroy them. ▶ Put 1 Fire or Nature creature with cost 5 or less from your mana zone into the battle zone. | Fire/Nature | 5 | SpellJokers/Team Kirifuda | DMPROMOY25 P57/Y25 | ||
| Brain Slash■ S-Trigger ■ Choose the following once. If you have both water and darkness among your creatures or Tamaseeds, you may choose both. ▶ Draw 3 cards and discard a card from your hand. ▶ Put one creature with cost 8 or less from your graveyard into the battle zone. | Water/Darkness | 6 | Spell | DMPROMOY25 P58/Y25 | ||
| Red Zone W, Roaring Speed of Revolution■ Revolution Change: darkness or fire creature with power 4000 or more (When one of your chosen creatures attacks, you may swap it with this creature in your hand.) ■ Speed Attacker ■ W-Breaker ■ When this creature enters, choose one of your opponent's creatures. Your opponent puts one seal on it. | Darkness/Fire | 6 | 9000 | CreatureSonic Command/Initials W | DMPROMOY25 P64/Y25 | |
| Robin Hood, Ultimate Super Hot-Blood■ Revolution Change: water or darkness creature with power 4000 or more (When one of your chosen creatures attacks, you may swap it with this creature in your hand.) ■ W-Breaker ■ When this creature enters, look at your opponent's hand without choosing, choose a card, and have them discard it. ■ When a card would be put from your opponent's deck into a zone other than the hand, put it on the bottom of its owner's deck instead. | Water/Darkness | 6 | 8000 | CreatureOutrage Command MAX/Revolutionary Army/Hamukatsu Corps | DMPROMOY25 P65/Y25 | |
| Rafululu Love, Acoustic Dragon Elemental / 「It's coming from the future, so it's a Miracle」■ Revolution Change: light or water Dragon ■ W-Breaker ■ When this creature enters, until the end of your opponent's next turn, your opponent can't cast spells. | Light/Water | 7 | 7000 | CreatureAngel Command Dragon/Doremi Band/Revolutionary Army | DMPROMOY25 P66/Y25 | |
| Urth, Purifying Elemental■ Double Breaker (This creature breaks 2 shields.) ■ At the end of your turn, you may untap this creature. | Light | 6 | 6000 | CreatureAngel Command | DMPROMOY25 P67/Y25 | |
| Overlord's Front Base Black Explode■ (When a G-Castle is used, it is turned face up and put into a shield. When this card would leave your shield zone face up, put it into your graveyard instead.) ■ When this G-Castle is put face up into your shield zone or leaves it, you may put a creature with cost 3 or less from your graveyard into the battle zone. ■ Once each turn, when one of your creatures enters, that creature may break another one of your shields. If you do, give "Speed Attacker" to one of your creatures this turn. | Darkness/Fire | 4 | G-Castle | DMPROMOY25 P68/Y25 | ||
| Goddama Lupia■ When this creature enters, you may add one of your shields to your hand. You can't use its "Shield Trigger." If you do, put the top 3 cards of your deck into your graveyard. ■ Z-Rush (When a shield leaves, until the start of your next turn, this creature's Hyper Mode is released.) | Darkness | 3 | 3000 | CreatureFire Bird/Chokakaju | DMPROMOY25 P69/Y25 | |
| Annihilation God Obli & Rate■ During your opponent's turn, when your opponent uses a card without tapping cards in their mana zone, your opponent chooses one of their creatures and destroys it. ■ Z-Rush (When a shield leaves, until the start of your next turn, this creature's Hyper Mode is released.) | Darkness | 2 | 2000 | CreatureGod/Dragon Zombie/Chokakaju | DMPROMOY25 P70/Y25 | |
| Miradante Twelve, Time Pope■ Revolution Change: Light or Water Dragon with cost 5 or more ■ T-Breaker ■ When this creature enters the battle zone, you may cast 1 Light spell with cost 5 or less from your hand without paying its cost. If you don't, draw a card. ■ Final Revolution: When this creature comes into play by "Revolution Change," if you haven't used another "Final Revolution" this turn, until the end of your opponent's next turn, your opponent can't summon creatures with cost 7 or less. | Light/Water | 8 | 12000 | CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | DMPROMOY25 P71/Y25 | |
| Jaoumon of a Hundred Oni■ Oni End: When a creature attacks, if there is a player with no shields and you have darkness and fire civilizations in your mana zone, you may cast this spell from your hand without paying its cost. ■ Put the top 4 cards of your deck into the graveyard. Among the cards put into the graveyard this way, put out one darkness or fire non-evolution creature with cost 6 or less. Then you may choose one of your opponent's creatures. Battle those two creatures. | Darkness/Fire | 6 | SpellOnifuda Kingdom | DMPROMOY25 P72/Y25 | ||
| Katsudon, V Battle Dragon■ Speed Attacker (This creature doesn't have summoning sickness.) ■ W-Breaker (This creature breaks 2 shields.) ■ When this creature enters, you may put the top 2 cards of your deck into your mana zone. If you do, return one card from your mana zone to your hand. | Fire/Nature | 5 | 8000 | CreatureOutrage Command MAX/Revolutionary Army/Hamukatsu Corps | DMPROMOY25 P73/Y25 | |
| Wadakaninomikoto■ Blocker ■ Your opponent's creatures can't attack the turn they enter. ■ During your opponent's turn, this creature gets +1000 power for each card in your hand. | Water | 2 | 1000+ | CreatureMizugami/Lost Crusader | DMPROMOY25 P78/Y25 | |
| Oriotis Judge■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Each player puts all of their creatures that have a cost equal to or greater than the number of cards in their mana zone on the bottom of their deck in any order. | Light | 3 | Spell | DMPROMOY25 P81/Y25 | ||
| Ur's Jewel■ Shield Trigger ■ Cybernize: When this Tamaseed enters the battle zone, you may put 1 NEO creature with cost 6 or less that can evolve from this Tamaseed from your hand on top of it. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Blocker | Light | 4 | TamaseedAngel Command/Fusioner | DMPROMOY25 P82/Y25 | ||
| Dorballom, Lord of Demons■ Evolution: Put on 1 of your Demon Command creatures. ■ Triple Breaker ■ When this creature enters the battle zone, destroy all non-darkness creatures. Then each player puts all non-darkness cards from their mana zone into their graveyard. | Darkness | 10 | 13000 | Evolution CreatureDemon Command | DMPROMOY25 P83/Y25 | |
| Vari-Ga-Rousas, Thunder Star Reverse Dream■ EX Life (When you put this creature into the battle zone, turn the top card of your deck into a shield. When this creature would leave, put that shield into the graveyard instead.) ■ Speed Attacker ■ W-Breaker ■ Magi Bomber 6 (When this creature attacks, look at the top card of your deck. Then you may put one creature with cost 6 or less from your hand or the top of your deck into the battle zone.) | Light/Fire | 6 | 7500 | CreatureDispector/Nitro Dragon/Beat Jockey/Team Bomber | DMPROMOY25 P86/Y25 | |
| Himitsu Kitchen Glove■ When this creature enters, put the top 3 cards of your deck into your graveyard. Then you may put one creature from your graveyard into your mana zone. ■ J-Change 4 ■ J-Climb 6 | Darkness/Nature | 3 | 3000 | CreatureJokers | DMPROMOY25 P87/Y25 | |
| Aarukaito's Shadow Film■ When this Tamaseed enters the battle zone, look at the top 4 cards of your deck. Add 1 of them to your hand and put the rest at the bottom of your deck in any order. ■ When this Tamaseed is destroyed, until the start of your next turn, 1 of your creatures can't be chosen by your opponent's spells. ■ Sasagale 3 (You may reduce the summoning cost of your Dispector creatures by 3. If you do, destroy this Element. The cost can't go below 0.) | Water | 3 | TamaseedTrix/Distas | DMPROMOY25 P88/Y25 | ||
| Hitoridachi Monkid■ S-Trigger ■ When this creature enters, choose one of the following. ▶ Choose a creature and tap or untap it. ▶ Do J-Big 1. | Light | 4 | 4000 | CreatureJokers | DMPROMOY25 P89/Y25 | |
| Matsukoke Lux■ Shield Trigger ■ Blocker ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 8 | 3000 | CreatureJokers | DMPROMOY25 P90/Y25 | |
| Gigaclaws■ Turbo Rush (If another of your creatures broke a shield this turn, this turn this creature gains the following {r} ability.) ■ {r} Whenever this creature attacks, your opponent discards their whole hand. | Darkness | 5 | 2000 | CreatureChimera | DMPROMOY25 P91/Y25 | |
| Pizzastar's Antihamuto■ When this creature enters the battle zone, draw a card. Then you may put a creature with cost 3 or less from your hand into the battle zone. This turn, give that creature "Speed Attacker" and +3000 power. | Light/Fire/Nature | 3 | 3000 | CreatureDreammate | DMPROMOY25 P92/Y25 | |
| Magnum, Allshot Puppet■ When a player puts a creature or Cross Gear into the battle zone, or casts a spell, without tapping cards in their mana zone, that player chooses 1 of their own creatures and destroys it. | Darkness | 4 | 4000 | CreatureDeath Puppet | DMPROMOY25 P93/Y25 | |
| Belufall, Starlight Dragon Elemental■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When an opponent's creature would enter the battle zone from anywhere other than your opponent's hand, put it into its owner's hand instead. | Water | 4 | 5000 | CreatureAngel Command Dragon | DMPROMOY25 P94/Y25 | |
| Teiozaka Infinity <............!>■ Shield Trigger ■ Blocker ■ This creature can't attack. ■ When this creature enters, choose one of your opponent's creatures. This turn, that creature's power is -∞. | Darkness | 8 | ∞ | Creature∞ Dragon/Aoharu Group | DMPROMOY25 P107/Y25 | |
| Rod Zosia Fifth, Concatenated Summit■ If you have a total of 5 or more Light or Fire cards in your mana zone, this creature's summoning cost is reduced by 3. ■ EX Life ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with less power than this creature and destroy it. During your opponent's next turn, your opponent can put only 1 creature into the battle zone. | Light/Fire | 7 | 11000 | CreatureDispector/Angel Command Dragon/Sonic Command | DMPROMOY25 P108/Y25 | |
| Magic Tool Viapoison-4■ Mugen Climb 2 (You may tap two of your creatures and pay [wd02] to execute this card from your hand or graveyard.) ■ When this creature enters, your opponent chooses one of their creatures and destroys it. ■ This creature can't be blocked. ■ Sacrifice 4 | Water/Darkness | 5 | 5000 | CreatureMafi Gang/Magic Tool/Distas/Team Zero | DMPROMOY25 P110/Y25 | |
| Novulture Hareiz■ Super S-Trigger (When you add this card from your shield zone to your hand, you may execute it immediately without paying its cost. If you have no shields at that time, give this card the {xB} ability.) ■ Draw a card. Then put any number of creatures from your hand into the battle zone so that their total cost is 4 or less. ■ {xB} You may turn the top 2 cards of your deck into shields. | Light | 4 | Spell | DMPROMOY25 P111/Y25 | ||
| Blue Impulse / "Discern the Truth, Johnny!"■ At the end of your opponent's turn, if your opponent has 4 or more creatures more than you and you don't have a Blue Impulse, you may summon this creature without paying its cost. ■ T-Breaker ■ Smash Burst | Water | 10 | 12000 | CreatureSpriggan/Mutopia | DMPROMOY25 P121/Y25 | |
| Fighting Edge!!■ Choose 1 of your opponent's shields and put it into its owner's graveyard. Then, if your opponent has no shields, you win the game. | Fire | 8 | Spell | DMPROMOY25 P128/Y25 | ||
| Heavy Metal, Reversal God■ When this creature enters the battle zone, choose 1 of your opponent's Elements that isn't a creature and destroy it. ■ Z Rush (When a shield leaves, until the start of your next turn, release this creature's Hyper Mode.) | Darkness/Fire | 3 | 4000 | CreatureGod/Chokakaju | DMPROMOY25 P1/Y25 |